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FuriKar

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Anatomy Lessons: How to improve faster in 6 steps! by WendiBones, journal

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Artist // Professional // Digital Art
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Biting Pear of Salamanca: Participated in April Fools' Day 2017
I've seen it: It's Coming -- Stay Tuned!
Albino Llama: Llamas are awesome! (98)
My Bio
I am a 3D artist with a few years of professional experience working in a Game Development industry. Having participated in production of several commercial video games I specialized as a character/generalist artist. I am capable of delivering high quality characters, environment, vehicles and props 3D models, both stylized and realistic, together with maps and textures. Always eager to take new challenges, self-taught, hard-working, addicted to learn new things in 3D art everyday. Zbrush maniac, runs a Facebook/Twitter blog with ZBrush tips and tricks: www.facebook.com/zbrushtricks twitter.com/ZbrushTricks
Hey everyone! So I decided to start my own commissions! That's right :) Check the rules below and let me know if you have any questions! 3D Commissions Commissions are OPEN! 2 SLOTS AVAILABLE ----Slot Open---- ----Slot Open---- What's up! Simply everyone would like to see his/her 2D creation in full 3D, whether it's any fancy item from the equipment of fantasy hero or even the hero himself. I'm here to give you this opportunity. What I want to offer you specifically? A whole lot of options! You can get a 3D model of any item/character you want in several forms: 3D high poly sculpt (suitable for 3D printing!), fully textured 3D game-read
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Hey there everyone! I managed to take some peaceful sleep after over two weeks of hard working on the 3D scene for Sketchfab Halloween Contest 2015. About 2,5 weeks for work is not a lot of time for a complicated scene, so this time was really intense and stressful sometimes :) 3 days ago there was a situation when my graphic card just broke... I was so damn scared that 2 weeks of work would be for nothing and I couldn't finish my piece. Fortunately I managed to bake the card in the over to resurrect it for some time. Phew... So I managed to create a pretty complex scene. All the models there are gameart, each of them was firstly sculpted w
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Hey guys. Yesterday I spent my day painting the model I was currently working on. I decided to try and record my painting process. It's the first time I decided to record any of my works so I hope you'll enjoy it. It's pretty quick painting using only hand painting methods (no photo textures used). If you're interested in 3D Coat workflow, or just want to see how I work while painting then feel free to check out the link below :) I wonder if I should do more videos from my 3D character workflow :)
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Profile Comments 17

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Hi, your feature with us has ended! Feel free to go here to find out
how to re-feature yourself!

fav.me/d803425

Your feature has not ended just yet, it still has thise week ahead of
it! Now is your time to re-stock if you want your feature to keep
going!~

Thanks!
Thanks mate! :) Very kind of you.
You're very welcome :)
OMEEEGEEEE~
soooooots

oh how i love soots,..
ahaha

oh by the way,. i also does 3d,.
i used autodesk maya,..

but, they say that zbrush is better,. specialy in texturing,,.

:iconazzykimee26: <---- i post my 3d here,. though im not a pro like u,. whahaaha
Hey! Ye, soots are simply too amazing :D

Ye, Maya is great for modelling and animation (still I'm a 3ds Max user :P) when Zbrush is in my honest opinian the best software for sculpting. It's grat for painting textures as well, but I usually use 3D-Coat for this :)

Your models also look pretty cool, especially those with amibent occlusion! Nice start :) But your 2D arts from KyMee-yah account looks pretty impressive! ^^
aw~
i never tried using 3d max,.
ahaha,.
some of my friends uses cinema 4d for texturing,..

aw~haahha,.
thanks bro,.
after graduation,. i never used 3d softwares again,.
i guess im more into 2d digital,. ahahhah

anyways,,.
urs are really up top,.
its good for game design and such,..